“Constructed in early CGI, the aesthetic of the work—a black-box space, strips of neon, objects and costumes cast in bold primary hues—is akin to the design and colour scheme of video and arcade games. In addition to a heightened sense of masquerade and role-play, Beckman litters the scene with common symbols associated with fairy tales— magic beans, inanimate objects (totem poles) and animals (birds) giving warnings, a scarecrow, etc—but grounds them within this hyper-real proto-digital space, complete with architectural blueprints, checkerboard floors made from memory chips, and looming electricity towers.”