[Ericka Beckman] “I went to NASA Ames Research Center and Cyberthon in San Francisco in 1991 where all these gaming people would beta test their games. There was a lot of Virtual Reality and I did a bunch of subversive experimenting where I would put on the virtual glasses- ‘headset eyewear gear’ I think it was called. It was basic animation that could be done in a virtual environment, and then you would put someone into that space and see how they would react to the animation – if they could coordinate with it; or if they would bump into things or not. I was excited by the crude 3D world that existed, and happy to see how simple that Virtual Reality animation really was…”